DSDN 101

DSDN 112

DSDN 141

DSDN 142

DSDN 144

DSDN 171

Wednesday 22 August 2012

DSDN 142: Project 2

Structure and Noise

Ideas and Brainstorm

I started off to think about what objects and shapes can be used to turn from a structured image, to a noisy one. Any geometric shape whether it's the square or ellipse could easily be used to create a nice looking process for this project. For instance starting off with only a few shapes with a couple shades of colours for a structured image. This can then lead onto a whole lot of things. The shapes could multiply to fill up the whole grid, or they can change sizes and pile on top of each other. But of course to do any of this or to even think about it, we must consider what we are trying to show for a start. Originally I had an idea to make something with a lot of lines and to use the colours originated from 3D images. But I figured that I can come up with something more interesting than that and something that wouldn't be too hurtful on the eyes. I decided to look into sound. Sound is a great example of structure and noise, since it can be either one. Structured sound would be something that's constant. Like a constant beat in a song. It could be calm and slow, also something that's understandable. Noise on the other hand could be something a sound that's all over the place. Relating it to music it could target genre's like dubstep, the sound of dubstep usually isn't very structured and is very confusing. There are a lot of different types of beats and drops as they would say within the music. 

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